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NEWS for 9/19-Who's your daddy?

4:40 p.m. ost - Update by Ominous

This is Ominous here giving you the low down on what has been going on. We had a match against the boys in AGQ2 and we stomped them into the ground, having a 3 on 4 disadvantage too. I hope to setup some more matches soon.  Also I've put some pics and demos of the matches in the Gib Gallery.   Ominous over and outtie.

NEWS for 9/7-message board YOW!

10:31 a.m. gst - Update by Gabriel

Gabe here and in full effect. laying own a phat news beat for all youdope cats out there. I have added a message board to the site just likeI had talked about yesterday. Please feel free to use and abuse it. I haveeven more ideas for the page however they will have to wait until tomorrow.Almost forgot I need someone to do some work on our mailing list. I knowkeeger has a new add as well as some other guys I just was wondering ifsomeone could kinda take a look at it and make sure it's all up to date.If no one wants to I will.Gabe out.

NEWS for 9/6-Flash this bitch!

10:52 p.m. gst - Update by Gabriel

I know I've been gone for a while but Tycho and I are back on trackwith our new ADSL connection. Sorry it took us this long to move the pagebut I will be making some additions that will make it all worth the wait...Wellmabey not but they will at least look neat. As you can already tell I haveleared how to use Flash 3 to create movies. The one that currently leadsto this page was my first attempt so expect them to get much better asI become more familiar with the tools. I also welcome any ideas you mayhave for cool animations of perhaps you have some groovy .wav files forme. In clan related news not very much is happening but hey whats new therehuh? I played in some great rocket arena matches a while back with someof the guys and we spanked ass. It doesn't happen often but when we doplay we play fucking hard. At any rate Tycho and I are both Q2 ctf whoresnow as we play almost every night. We also are pretty damn easy to findsince we play on the same server all the time. It is called liquid CTFif anyone is interested please feel free to drop by. Quite a few clansplay there and if I see the intrest I would be willing to set up a CTFmatch with one of them. As for the other games we play I still play starcraftquite a bit and I would love to hook up with any S.C walruses out thereon battle net to kick some ass just drop me a line. I am curious to herehow the everquest beta testing is going perhaps we could talk some of thoseguys to expressing their opinions on the game in our tusk talk section(a screen shot would be nice). On another note I had an idea for the pagethat I kinda wanted to run past you all. What do you think about a clanwalrus message board? I think it would be pretty damn cool. If any of youknow how I can put one of those on the page please let me know. We havea lot of kick ass new games coming out in the next few months and wantto play them all with you guys so stay in touch. Gabe out.

NEWS for 7/4-Guess whos back

8:31 a.m. gst - Update by Gabriel

The white mans back!Gabe here back and in full effect. This is for thoseof yal who have been missing me for mad days, much love my brothers. Wellincase you didn't follow the link I posted before I left I was in licolncity Oregon for the last week along with Angel eyes. We stayed in a houseright on the beach and we had a great time.While down there we bought somesparklers for my nieces to play with on the beach. That night once it gotdark we all sat by the water while the girls did there litle sparkler dancesthat all little kids do when they get a sparkler in their hands. As I watchedthe green and read light dance across the beach all I could think of wasthat this would be a great engine. It possesed realtime light sourcingand colored lighting even. At one point I even found myself trying to imaginethe number of polygons being displayed in the current scene. Then therewere ambient sounds like birds,voices and of course the ocean the laterof which even got louder in real time as I got closer to it. The volumetricfog was a nice touch and it really helped cut down on pop in. I watchedas my nices jumped and danced around and figured they had to be using skeletalanimation be able to pull off such fluid life like movement. the modelsthemselves were very well texture mapped and both seemed to have a prettyhigh polygon count. The vacation also possesed multiplayer abilities. Iwas able to interact with a huge number of other people in realtime usingmy voice. Even when using my voice to talk with other people I experiencedno lag. The vacation ran at a lighting fast 70-80 frames per second theentire time. Although there was no DM there was a pretty cool frisbee gameand I was even able to walk along the shore and pick up seashells. It reallywas a great game... Uh I mean it was real. Heh um my head hurts. Gabe out.

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