

The ultimate squad level wargame. No other can match its combination of beauty, detail and excitement. ASL is a system based on the original Squad Leader game, but revised and expanded so that ultimately a player can simulate any company or battalion-level ground action in any theater of WWII. Playing pieces (counters) represent squads, half-squads and crews, plus individual leaders, heroes, vehicles and guns. Each ASL module contains eight or more carefully balanced, historically based scenarios - but players can also design their own using the 40+ geomorphic SL/ASL mapboards, numerous terrain overlays, copious historical notes, and thousands of counters depicting virtually every vehicle, gun and troop type in action during the war by every major and minor combatant nation."
In addition to the above, there have been many "amateur" products released over the years since ASL was first released in 1985, so that now there are hundreds of scenarios and campaigns that can be played in addition to the "official" ones produced by TAHGC (The Avalon Hill Game Company). It is quite possible to play nothing but ASL for the rest of your life, and you still might not get to explore every facet of the game.

The current producers and developers of Advanced Squad Leader, Multi Man Publishing.
When I have the time and gumption I play with the Puget Sound Advanced Squad Leaders
, a local Advanced Squad Leader club and supporters of a regional ASL tournament at Enfilade, a local wargaming convention.

This page is under
construction.

Copyright ©1995, Adrian B. Nelsen,
Revised December 22, 1999